Weapon Classifications

Light Reach Heavy
Natural Weapon Y 5 0d0 0
Clubs Y 5 1d4 2 0.10
Sickles Y 5 1d4 4 0.20
Whips 10 1d4 3 2
Daggers Y 5 Y 20 (60) 1d4 1 2
Hammers, Light Y 5 Y 20 (60) 1d4 2 2
Shortswords Y 5 1d6 2 10
Scimitars Y 5 1d6 3 25
Maces 5 1d6 4 5
Handaxes Y 5 Y 20 (60) 1d6 2 5
Javelins 5 Y 30 (120) 1d6 2 0.50
Quarterstaffs 5 1d6 (1d8) 4 0.20
Spears 5 Y 20 (60) 1d6 (1d8) 3 1
Tridents 5 Y 20 (60) 1d6 (1d8) 4 5
Rapiers 5 1d8 2 25
War Picks 5 1d8 2 5
Morningstars 5 1d8 4 15
Flails 5 1d8 2 10
Greatclubs 5 1d8 10 0.20
Scythes 10 Y 2d4 6 1.50
Longswords 5 1d8 (1d10) 3 15
Battleaxes 5 1d8 (1d10) 4 10
Warhammers 5 1d8 (1d10) 2 15
Glaives 10 Y 1d10 6 20
Halberds 10 Y 1d10 6 20
Pikes 10 Y 1d10 18 5
Greataxes 5 Y 1d12 7 30
Lances 10 1d12 6 10
Double-Bladed Scimitars 5 2d4 6 100
Greatswords 5 Y 2d6 6 50
Mauls 5 Y 2d6 10 10
Nets Y 5 (15) 0d0 3 1
Blowguns 25 (100) 1d1 1 10
Darts Y 20 (60) 1d4 0.25 0.05
Slings 30 (120) 1d4 0.10 0.10
Shortbows 80 (320) 1d6 2 25
Crossbows, Hand Y 30 (120) 1d6 3 75
Longbows Y 150 (600) 1d8 2 50
Crossbows, Light 80 (320) 1d8 5 25
Crossbows, Heavy 100 (400) 1d10 18 50
Palm Pistols Y 40 (160) 1d8 1 50
Pistols 60 (240) 1d10 3 150
Pepperboxes 80 (320) 1d10 5 250
Muskets 120 (480) 1d12 10 300
Blunderbusses 15 (60) 2d8 5 300
Longshot Rifles 200 (800) 2d12 25 1,000
Hand Mortars 30 (60) 2d8 10 1,000
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information