1 |
Arcane Script
Mastery
|
Arcane Preparation
|
Minor Channel
Release Mastery
|
||||||
2 |
Feat - Wizard (2nd)
|
||||||||
3 |
Arcane Blast
Mage Barrier
|
||||||||
4 |
Feat - Wizard (4th)
|
||||||||
5 | |||||||||
6 |
Feat - Wizard (6th)
|
||||||||
7 |
Amplify Bending
|
||||||||
8 | |||||||||
9 |
Minor Blink
|
||||||||
10 |
Feat - Wizard (10th)
|
||||||||
11 |
Adept Channel
|
||||||||
12 | |||||||||
13 |
Arcane Repulsion
|
||||||||
14 |
Feat - Wizard (14th)
|
||||||||
15 |
Bending Boundries
|
||||||||
16 | |||||||||
17 |
Unleash
|
||||||||
18 |
Feat - Wizard (18th)
|
||||||||
19 |
Adept Blink
|
||||||||
20 | |||||||||
21 |
Major Channel
|
||||||||
22 |
Feat - Wizard (22nd)
|
||||||||
23 |
Mystic Protection
|
||||||||
24 | |||||||||
25 |
Void Knowledge
|
||||||||
26 |
Feat - Wizard (26th)
|
||||||||
27 |
Void Channel
|
||||||||
28 | |||||||||
29 |
Major Blink
|
||||||||
30 |
Feat - Wizard (30th)
|
||||||||
31 |
Master of the Colors
|
||||||||
32 | |||||||||
33 |
Touch of the Archmage
|
||||||||
34 |
Feat - Wizard (34th)
|
||||||||
35 |
Master Blink
|
||||||||
36 | |||||||||
37 |
Embedded Bending
|
||||||||
38 |
Feat - Wizard (38th)
|
||||||||
39 |
Legendary Blink
|
||||||||
40 |
Archmage of the Color
|
The Wizard carries a spellbook, which is a tome filled with incantations, magical formulas, and diagrams used to channel their magical power. Channeling their magical power often involves complex hand gestures, speaking incantations, and focusing their mind and energy on the desired outcome. The result can be anything from conjuring illusions to controlling the elements or even summoning supernatural creatures. With their mastery of magic, a fantasy wizard can shape the world around them and wield immense power.