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Gathering Skill Gathering Skill Info

Gathering Skill Icon Description
Excavating Excavating

In archaeology, excavation is the exposure, processing and recording of archaeological remains. An excavation site or "dig" is the area being studied. These locations range from one to several areas at a time during a project and can be conducted over a few weeks to several years.

Farming Farming

Agriculture or Farming Farming is the practice of cultivating plants and livestock.

Herbalism Herbalism

The study or use of the medicinal properties of plants. Used in gathering plants reagents.

Hunting Hunting

To chase or search for (game or other wild animals) for the purpose of catching or killing.

The GM GM might ask you to make a Hunting Hunting Skill Roll Skill Roll to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs that creature lives nearby, predict the weather, or avoid quicksand and other natural hazards.

Locks Locks

Lockpicking Lockpicking is the practice of unlocking a lock by manipulating the components of the lock device without the original key.

Lockpicking
Lock TypeLock DCLock ComplexityLockpicking Tools Req.Round to PickLockpicking Roll
Lock Type (2d6) Lock Type (2d6)51N1
Lock Type (4d6) Lock Type (4d6)102N2
Lock Type (6d6) Lock Type (6d6)153Y3
Lock Type (8d6) Lock Type (8d6)204Y4
Lock Type (10d6) Lock Type (10d6)255Y5
Lock Type (12d6) Lock Type (12d6)306Y6

Mining Mining

Mining Mining is the extraction of valuable geological materials from the Earth and other astronomical objects. Mining is required to obtain most materials that cannot be grown through agricultural processes, or feasibly created artificially in a laboratory or factory. Ores recovered by mining include metals, coal, oil shale, gemstones, limestone, chalk, dimension stone, rock salt, potash, gravel, and clay. Mining in a wider sense includes extraction of any non-renewable resource such as petroleum, natural gas, or even water.

Skinning Skinning

Skinning Skinning is the act of skin removal. The process is done to animals, mainly as a means to prepare the meat beneath for Cooking Cooking and consumption, or to harvest the skin for making fur clothing or Tanning Tanning it to make leather. The skin may also be used as a trophy or taxidermy, sold on the fur market, or, in the case of a declared pest, used as proof of kill to obtain a bounty from a government health, agricultural, or game agency.

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

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To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information