Arcane Preparation
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1 |
1
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Short Rest
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1 |
2
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Frightening Shout
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1 | ||
Pathway of the Storm Giant
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5 |
1
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Adept Channel
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11 | ||
Molder of Illusion
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12 |
Minor Channel
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1 | ||
Release Mastery
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1 | ||
Bending Boundries
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15 | ||
What is Real
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20 |
Overrun
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0 |
1
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Amplify Bending
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7 | ||
Unleash
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17 |
Karma Conveyance
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1 | ||
Cold Snap of the Frost Giant
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10 |
3
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Weapon | ![]() |
---|---|---|---|---|
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Slam (d1)
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No weapons equipped.
Knockout Strike
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0 |
Giantfolk Origins
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1 | |
Mastery
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1 |
5
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Arcane Script
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1 | |
Arcane Studies
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1 | |
Wakeful Resting
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1 | |
Enhanced Healing
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1 | |
Catlike Landing
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1 | |
Feat - Wizard (2nd)
Forbidden Blood Magic
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2 | |
Feat - Wizard (4th)
Healing Prodigy
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4 | |
Giantfolk Pedigree
Pathway of the Storm Giant
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5 | |
Improved Illusion Cantrips
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5 | |
Practiced Illusionist
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5 | |
Violet Scribe
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5 | |
Feat - Wizard (6th)
Night Owl
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6 | |
Bigger is Better
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10 | |
Revenge of the Giant
Cold Snap of the Frost Giant
Bigger is Better
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10 | |
Feat - Wizard (10th)
Relentless Attacker
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10 | |
Feat - Wizard (14th)
Karma Swap
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14 | |
Feat - Wizard (18th)
Arcane Scholar
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18 | |
Arcane Script Mastery
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20 |
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Name | ![]() |
AOE | ![]() |
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Effect |
---|---|---|---|---|---|---|---|
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Power Word: Stun
Wizard
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— |
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Name | ![]() |
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AOE | ![]() |
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Effect |
---|---|---|---|---|---|---|---|---|---|
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Illusory Duplication
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— | |||||
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Light Trail
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— |
1 hr ![]() |
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Minor Illusion
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— | 1 min | |||||
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Spark Blaze
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![]() 5 |
1 min ![]() |
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Name | ![]() |
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AOE | ![]() |
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Effect |
---|---|---|---|---|---|---|---|---|---|
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Adept Blink
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2
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— | |||||
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Arcane Blast
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[x]
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— | |||||
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Arcane Repulsion
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[x]
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![]() 10 |
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Charm Person
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— | 1 hr | |||||
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Mage Barrier
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[x]
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— | |||||
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Minor Blink
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— | |||||
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Now You See Me
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[x]
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— |
1 hr ![]() |
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Name | ![]() |
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AOE | ![]() |
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Effect |
---|
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Name | ![]() |
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AOE | ![]() |
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Effect |
---|---|---|---|---|---|---|---|---|---|
|
Carvell's Sudden Images
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![]() 30 |
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Ghostly Armor
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— |
1 min ![]() |
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|
Silver Lance
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— |
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Name | ![]() |
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AOE | ![]() |
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Effect |
---|---|---|---|---|---|---|---|---|---|
|
Charm Monster
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— | 1 hr |
At the end of the path, a massive obsidian door looms, faintly glowing with dark runes that shift and pulse with an ominous energy. The air hums with power, vibrating through the stone, as if the gate itself is alive. The ground beneath it is cracked and uneven, as if the very presence of the door has fractured the surrounding stone. Faint whispers seep through the obsidian, barely audible but filled with ancient warnings and madness.
The chamber is vast and dimly lit, with jagged black formations of obsidian jutting from the walls and floor. Small tendrils of shadow creep from the cracks, reaching toward movement, retreating just as quickly. The atmosphere is oppressive, with the sense that something beyond the gate is waiting.