Tao of the Ten Thousand Limbs

The Tao of the Ten Thousand Limbs is a relentless martial path, feared for its overwhelming speed and brutal volume of strikes. Monks who follow it hone their bodies to unleash flurries that defy reason—limbs blurring through the air, strikes chaining faster than the eye can track. In combat, they seem to fight with more limbs than they possess, their movements layered, recursive, and endless.

A Thousand Motions, No Pause

This Tao is built on ceaseless motion. Each strike flows into the next: fists, knees, elbows, heels—all delivered in dizzying succession. Breathing becomes an afterthought; pain is just rhythm. Practitioners learn to accelerate beyond the body's natural limits, channeling chi to fuel their velocity. To face them is to drown in motion, to be overwhelmed not by strength, but by volume.

Within Zin’s Iron Garden, the disciples of this path train beneath hanging bells that toll with every strike missed. The halls echo with breathless drills and the pop of dislocated joints snapping back into place. There are no masters here—only survivors. The Tao keeps no old monks, only bones worn smooth by repetition.

Doctrine of the Burning Form

The Ten Thousand Limbs consumes what it empowers. The chi that fuels such speed wears down muscles, scars tendons, and eats into bone marrow. Practitioners develop tremors, cracked cartilage, and internal heat that burns from within. Their hearts race too often; their lungs tighten too soon. It is a Tao of victory without longevity. Its greatest masters never grow old—they burn out in battle, extinguished by the very motion that made them legends.


  • Passive Abilities:
  • Tendon Shear
    1000 gp 5
  • Lung Burn Discipline
    1500 gp 10
  • Recoil Flow
    2500 gp 10
  • Fracture-Ready
    5000 gp 15
  • Pain Sharpened Nerves
    5000 gp 20
  • Adrenal Void
    2500 gp 25
  • Impact-Burned Nerves
    10000 gp 30

  • Full Abilities:
  • Final Hundred Strikes
    36

  • Quick Abilities:
  • Switch to Pain Stance
    5
  • Sweat-Wash Burst
    24
  • Ten Thousand Limbs
    28
  • Martyr’s Combination
    32
  • Overclocked Nerve Spiral
    40

  • Attack Abilities:
  • Blinding Combo
    1000 gp 5
  • Tendon Snap Kick
    500 gp 5
  • Shatter Rhythm
    3000 gp 16

  • Free Abilities:
  • Heartbeat Flurry
    8

  • Reaction Abilities:
  • Limb Lock Spiral
    20

  • Opportunity Attack Abilities:
  • Double-Joint Assault
    3000 gp 12

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information