Outcasts of the Arcane World
Black Necromancers are a subclass within the enigmatic Color of Black Wizards, widely shunned and isolated even by their own kind. The arcane community regards them as the fringe practitioners who delve into the shadowy realms beyond the accepted norms.
In the World of Zin, The Mouthless One, one of the first Archmages from the First Age, confronted the Gods at their Temples of Knowledge. The Gods refused to answer his questions, and share their power with mortals, and so he felt shunned, and was envious that they would not share their powers.
Feeling betrayed, he used forbidden dark magic, creating a Phylactery formed by the interwoven digits of his own hand, each tethered together by a potent Wish.
Consumed by a relentless desire to conquer the divine realms and assume an unyielding throne as an immortal sovereign, The Mouthless One embarked on the infamous War of Sin. His nefarious ambition to assemble an undead legion aimed to dethrone the heavenly rulers and establish himself as the one true deity across the cosmic expanse.
The Kings of Old, guardians of fingers, ultimately thwarted The Mouthless One's perilous conquest. In a climactic battle, he was captured, and each finger of his enchanted hand was shattered by a Wish, and distributed among the vigilant monarchs.
In the next age, during the Great War against The Darkness, the once-mighty Kingdoms crumbled during the cataclysmic conflict, and the elusive fingers vanished into the world.
Now, these scattered fingers yearn to reunite, their whispers echoing across realms, beckoning one another. The allure of reunion heralds the impending Day of Awakening, promising a resurgence of the Mouthless One's malevolent influence and a renewed threat to the delicate equilibrium of existence. In the shadows of time, the lost fingers await discovery, as the cosmic symphony of fate endeavors to compose a sequel to the War of Sin.
Divergence from the Color of Green
While Black Wizards are generally associated with the darker facets of necromancy, Black Necromancers go a step further, straying far from the traditional teachings of the Color of Green. Their practices delve into forbidden territories, raising the dead, stealing life from souls, and other such things forbidden by most holy men, and sane mages.
Masters of Corporeal Manipulation
Black Necromancers revel in the animation of lifeless bodies, skillfully bending the forces of death to their whims. Corpses become their loyal servants, carrying out tasks at the bidding of their umbral masters, bound by the necromantic controls the wizards impose upon them.
Craving Power and Control
Driven by an insatiable desire for power and control, Umbral Necromancers constantly seek ways to enhance their mastery over the arcane. Their relentless pursuit of forbidden knowledge and dark magic sets them apart, making them feared and misunderstood even among the most seasoned wizards.
Soul Harnessing
Unlike their counterparts, Umbral Necromancers harness the power of souls to augment their magical abilities. The very essence of life becomes a tool for these wizards, enabling them to transcend the limitations of conventional magic.
Darker Depths of Forbidden Magic
These Wizards delve into the darkest corners of magical knowledge, exploring forbidden rituals and incantations. Their spells draw from the malevolent energies that lurk in the shadows, tapping into the eerie forces that most wizards dare not approach.
Lured by True Immortality and Lichdom
True immortality and the coveted secrets of lichdom exert an irresistible allure on Black Necromancers. The promise of escaping the confines of mortality drives them to unravel the mysteries that lie beyond the veil of life and death.
Raise Armies of Undeath
The most formidable among the Umbral Necromancers can command legions of undead thralls, creating armies of skeletal warriors and reanimated corpses. These macabre forces serve the dark purpose of their masters, spreading fear and destruction in their wake.
In your world, Black Necromancers wield powers that challenge the very fabric of life and death. Their journey into the forbidden arts marks them as outcasts, weaving a tale of darkness that unfolds in the shadowy recesses of magical lore.
- Spells Known:
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Soul Siphon
1
5
-
Cadaver Catalyst
3
8
-
Corpse Tendrils
2
16
-
Animate Ghasts
5
20
-
Corpse Explosion
2
24
-
Animate Ghouls
5
28
-
Paranormal Reapers
8
32
-
Haunting Spirit
9
36
- Passive Abilities:
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Black Scribe
Wizard
Color of Black
5
-
Practitioner of Dark Arts
Wizard
Color of Black
5
-
Grim Harvest
Wizard
Color of Black
12
-
Body Binder
Wizard
Color of Black
20
-
Army of the Dead
Wizard
Color of Black
40