The character becomes Frightened of the nearest creature and must use his or her action and Movement each round to flee from the source of the fear. This ends if the source is eliminated or the character loses line of sight.
Your eyes snap to the nearest form, its shape magnified in awful detail—every movement sharp and looming. Feet stumble beneath you, carrying your body backward, shadows stretching as the distance strains and widens.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).