Mummy
Mummy
Mummies
150 lbs
6

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58 / 58
12
14
20
60
2
2

  • Natural Armor:
  • Natural Armor +2
    0 gp


  • Natural Weapon(s):
  • Slam (2d6)


  • Quick Abilities:
  • Dreadful Glare

  • Attack Abilities:
  • Mummy Rot Strike

A parched, haunting moan echoes, disrupting the stillness like a desolate breeze. Shuffling steps, drawn-out, converge from every direction. The decayed figure emerges—hunched and contorted. Tattered fabric clings to its rotting frame, trailing like a shroud. It moans, almost shaping words with its lipless mouth, and an eerie glow emanates from its sunken, dark eye sockets.

Environment:

Mummies
Creature Sub Type

Mummies are ancient and malevolent undead creatures shrouded in mystery and wrapped in linen bandages.

Curse of Eternal Wrath:
Mummies are a haunting consequence of necromantic rituals performed by priests of death gods and dark deities. These rituals imbue a prepared corpse with a sinister form of undeath. The mummy's wrappings are inscribed with potent necromantic symbols, ensuring that it will rise under specific conditions defined by the ritual. The most common trigger for a mummy's awakening is a transgression against its tomb, treasures, lands, or loved ones, making mummies formidable guardians of their resting places.

Cursed for Eternity:
The unfortunate individuals who become mummies had no say in their transformation. Some were once powerful figures who displeased high priests or pharaohs, committed crimes of treason, adultery, or murder, and were cursed with eternal undeath as punishment. Others were enslaved and put to death specifically to serve as guardians of greater tombs and treasures. Their existence is a perpetual torment, bound by the dark rituals that keep them in a state of undeath.

Creatures of Ritual:
Mummies are relentless enforcers of the conditions set by the rituals that created them. Their sole purpose is to punish transgressors who disturb their final resting places or desecrate their treasures. Encounters with mummies are often accompanied by overwhelming terror, leaving victims paralyzed with fear. The mere touch of a mummy can initiate a horrific curse, causing the victim's body to decay from the outside in until nothing but dust remains.

Ending the Curse:
Ending a mummy's curse is no simple task. Rare and potent magic can undo or dispel the necromantic ritual that brought the mummy to life. More commonly, transgressors must rectify the actions that caused the mummy's wrath in the first place. This might involve returning stolen treasures to the tomb, replacing a sacred idol, or purifying a temple defiled by bloodshed. For some mummies, such remedies may be impossible, especially if the offense was more personal, like revealing a secret the mummy wished kept or harming someone it loved.

Undead Archives:
Although they seldom speak, mummies can serve as repositories of lost lore. They possess knowledge from the distant past and can be consulted by those who seek ancient wisdom or historical insights. Powerful individuals may intentionally preserve mummies for occasional consultation, using them as arcane archives or sources of cryptic information. The mummies' ability to impart their knowledge makes them a valuable resource for those willing to navigate the eerie presence of these cursed undead beings.

In your adventures, mummies can be formidable foes, cursed with an unwavering drive to protect their sacred resting places. Players may need to unravel the mysteries surrounding these undead creatures or find ways to appease their wrath in order to secure ancient knowledge or treasures. Mummies, with their rich lore and eerie curses, can add a touch of terror and intrigue to your game world.

d100
Mod
ADV/DIS
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Effect 1 Effect 2 Ambience Music

Item Information