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Grim Hand
2ap 0 | Circle of Necromancy
Spell
18

You conjure a spectral, bony hand that latches onto the target, delivering an eerie touch of deathly coldness.

You reach out, your hand held like a claw. A seeping cold emanates from you as a shiver runs up your spine, and a spectral, skeletal hand—identical in its movements to yours—coalesces before you. It grabs for your target, and upon making purchase, closes its fist around the creature with the vice-like grip of death.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic Arcane
  • Spell Circle: Circle of Necromancy Circle of Necromancy
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Far (120)

  • Spell Ranged Attack Roll Spell Ranged Attack Roll:
  • Scalable Cantrip :
  • Scalable Cantrip Scalable cantrip: Damage dice automatically increases by 1, each time, as the character's TOTAL CASTER LEVEL reaches: 9, 19, and 33

  • Status Effect Parameters Status Effect Parameters:
  • Effect ENDS → START of CASTER'S NEXT turn Effect ENDS on the START of the Caster NEXT turn

D4
D6
D8
D10
D12
D20
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Disadvantage
d100
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