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Knights Move
1ap 1 | Circle of Evocation
Spell
48

You grab a willing ally, and move both yourself and them up to 30ft in any direction.

You clasp your ally’s arm, a surge of energy enveloping you both. In a blink, the world around you shifts, and you reappear together 30 feet away, landing firmly in your new position.

  • Spell Spell Info:
  • Spell Sphere: Divine Sphere of Magic Divine
  • Spell Circle: Circle of Evocation Circle of Evocation
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  1ap

  • Parameters Parameters:
  • Range: Reach
  • Max Targets: 2

  • Speed Types Change Caster's Remaining Speed:
  • Teleport Teleport Change: +30

  • Willing Target Willing Target: The spell or ability can only be used against a willing or friendly target (another summon or party member), otherwise it fails. Targets with their defenses lowered can be effected, if by default they are hostile.

D4
D6
D8
D10
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D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information