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Equipment
Tiny
Equipment
200 gp 30 lbs Adamantine

Forged from unyielding Adamantine to endure the relentless onslaught of scorching temperatures. Its devastating capabilities are unrivaled, capable of transmuting flesh and bone into a macabre liquid state. The flames that propel its lethal might burn with an unquenchable fervor, defying all attempts to extinguish their fiery wrath.

Powered by Alchemist's Fire Alchemist's Fire this allows the user to ignite and spray fire. The target continues to burn, until the creature uses 2ap to put out the fire on themselves.

It required 1 charge of Alchemist's Fire Alchemist's Fire to recharge, and only has 1 use at a time.

  • Item Charges Item Charges:
    4
    Item Rechargeable

  • Charged Ability Charged Ability:
  • Alchemist Flame Thrower

  • V Current V Current: 5
  • V Max V Max: 5

  • Object Damage Type Resistance Object Damage Type Resistances:
  • Fire Fire
  • Necrotic Necrotic
  • Piercing Piercing
  • Radiant Radiant

  • Object Damage Type Immunity Object Damage Type Immunity:
  • Poison Poison
  • Psychic Psychic

  • Object Vitality Multiplier Object Vitality Multiplier: 2.00

  • Object Damage Mitigation Object Damage Mitigation: +50

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information