True Polymorph
9 |
Spell

Choose one target or nonmagical object that you can see within range.

You shapeshift the target into a different creature, the creature into a nonmagical object, or the object into a creature (the object must be neither worn nor carried by another creature).

The transformation lasts for the duration, or until the target drops to 0V or dies.

This spell has no effect on a shapechanger or a target who is dead.

An unwilling creature can make a Fortitude Contesting Roll, and if it succeeds, it isn't affected by this spell.

  • Creature into Creature If you turn a creature into another kind of creature, the new form can be any kind you choose whose challenge rating is equal to or less than the target's (or its level, if the target doesn't have a challenge rating). The target's game statistics, including mental ability scores, are replaced by the statistics of the new form. It retains its alignment and personality.

    The target assumes the hit points of its new form, and when it reverts to its normal form, the creature returns to the number of hit points it had before it transformed. If it reverts as a result of dropping to 0 hit points, any excess damage carries over to its normal form. As long as the excess damage doesn't reduce the creature's normal form to 0 hit points, it isn't knocked unconscious.

    The creature is limited in the actions it can perform by the nature of its new form, and it can't speak, cast spells, or take any other action that requires hands or speech unless its new form is capable of such actions.

    The target's gear melds into the new form. The creature can't activate, use, wield, or otherwise benefit from any of its equipment.
  • Object into Creature You can turn an object into any kind of creature, as long as the creature's size is no larger than the object's size and the creature's challenge rating is 9 or lower. The creature is friendly to you and your companions. It acts on each of your turns. You decide what action it takes and how it moves. The DM has the creature's statistics and resolves all of its actions and movement.

    If the spell becomes permanent, you no longer control the creature. It might remain friendly to you, depending on how you have treated it.
  • Creature into Object If you turn a creature into an object, it transforms along with whatever it is wearing and carrying into that form, as long as the object's size is no larger than the creature's size. The creature's statistics become those of the object, and the creature has no memory of time spent in this form, after the spell ends and it returns to its normal form.

The spell's target undergoes a swift metamorphosis, features melting and blurring, its shape shifting almost faster than perception allows. Before emotional reactions can settle, the target assumes a radical new form, leaving behind the remnants of its previous identity in the wake of a rapid and enigmatic transformation.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 hours

  • Spell Material Components:
  • Dollop of gum arabic
    0.5 gp
  • Mercury, flasked
    0.5 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information