Barbed Hide
Passive Ability

At the start of each of its turns, the creature deals 5 (1d10) piercing damage to any creature grappling it.

  • Damage Roll:

Attached Items
# Type Name
1 Creature Barbed Devil
d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information