Read Manual of Golems
Passive Ability

This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage.

  • Damage Roll:

Attached Items
# Type Name
1 Equipment Manual of Clay Golems
2 Equipment Manual of Flesh Golems
3 Equipment Manual of Stone Golems
4 Equipment Manual of Iron Golems
d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information