This tome contains information and incantations necessary to make a particular type of golem. The GM chooses the type or determines it randomly. To decipher and use the manual, you must read a DC 20 Magic Roll. On fail the creature takes 6d6 psychic damage.
You open the Manual of Golems, its ancient, leather-bound pages covered in intricate runes and detailed diagrams of golem constructs. Each page crackles with latent magic, demanding your focus and precision to unlock its secrets.
These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).