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Enemies Everywhere
Concentration 2ap 2 | Circle of Charm
Spell
11.55

You point at the target, and whisper a secret, the air carries a lie that everyone around the target is out to destroy the target.

You charm the target, and views you as a friend. Everyone else the target sees as enemies. The charmed target only spends 1ap per turn as it feel compelled to destroy any enemy (usually either a move or attack if it is adjacent to a another target.)

It will not try to move through dangerous terrain or act against its nature. If multiple foes are around it to choose to attack, the GM rolls a die randomly to determine who it randomly attacks.

Like with most Charmed Charmed effects, Damage Roll Damage Rolls against the target provoke a chance to retry the Contesting Roll Contesting Roll and break the spell effect.

You point at the target and whisper; ripples distort the air around them. Their vision warps, casting hostile auras on everyone except you. The target’s eyes narrow, seeing foes where friends once stood.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Charm Circle of Charm
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Far (120)
  • Duration: Concentration 1 minutes

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Willpower
  • Spell Upcastable : Yes | 1 Additional Target(s) per Mana Upcasted

  • Status Effect Parameters Status Effect Parameters:
  • Target Retries Contesting Roll on End of Turn Target RETRIES Contesting Roll on END of Target turn

Post-conditions

  • Ability Works Only Against Creature Type Ability only works against creature type:
  • Humanoid

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