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Dimension Door
2ap 4 | Circle of Conjuration
Spell
800

You teleport yourself from your current location to any other spot within range. You arrive at exactly the spot desired. It can be a place you can see, one you can visualize, or one you can describe by stating distance and direction, such as "200 feet straight downward" or "upward to the northwest at a 45-degree angle, 300 feet.

  1. You can bring along objects as long as their weight doesn't exceed what you can carry.
  2. You can also bring one willing creature who is carrying gear up to its carrying capacity. The creature must be within reach when you cast the spell.
  3. If you would arrive in a place already occupied by an object or a creature, you and any creature traveling with you each take 4d6 force damage, and the spell fails to teleport you.

You focus on your destination; a shimmering portal forms around you and your companion. Stepping through, you vanish from your current location and instantly appear at the chosen spot as the portal closes behind you.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Conjuration Circle of Conjuration
  • Components:  Spell Component Verbal
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Reach
  • Max Targets: 2

  • Speed Types Change Caster's Remaining Speed:
  • Teleport Teleport Change: +500

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information