Fatebound Sanctuary
9 |
Spell

You and up to 2 willing creatures or creatures that fail their defensive roll are teleported to a demiplane of your own design.

Creatures you designate can leave at will, However, hostile creatures trapped in your Demiplane cannot leave unless you wish them to.

Hostile creatures can reroll their save at the dawn of everyday to escape the plane. All creatures are kicked out upon the casters death.

You and others dissolve into shimmering light, reappearing in a meticulously crafted demiplane. Intricate structures and glowing barriers define the space. Hostile boundaries pulse faintly, preventing escape, while designated exits remain clear and accessible.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Conjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration:

  • Contesting Roll:
  • vs.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information