Dryad
2

|

10
10
22
22
2
2
0
2
30
60

1

  • At Will Spell(s):
  • Druidcraft
    0
  • Entangling Weeds
    1
  • Speak with Animals
    1
  • Speak with Plants
    3

  • Innate Spell(s) per Long Rest:
  • Barkskin
    2
  • Fabricate Goodberry
    1
  • Pass without Trace
    2
  • Shillelagh
    0


  • Inventory Equipped:
  • Club
    0.1 gp


Laughter diverts your attention from the forest path, revealing an eldritch, feminine visage that swiftly hides behind a tree. Fey features, resembling an elf but more enchanting, lingered in your mind. Another titter behind you, and you glimpse a lithe figure vanishing. The voices echo, surrounding you, yet each one carries the identical, enchanting tone.

Travelers entering a forest might catch a glimpse of a feminine form flitting through the trees. Warm laughter hangs on the air, drawing those who hear it deeper into the emerald shadows. Treebound. Powerful fey will sometimes bind lesser fey spirits to trees, transforming them into dryads. This is sometimes done as a punishment when the fey spirit falls in love with a mortal and that love is forbidden.

A dryad can emerge from the tree and travel the lands around it, but the tree remains her home and roots her to the world. As long as the tree remains healthy and unharmed, the dryad stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness.

Reclusive Fey. Dryads act as guardians of their woodland demesnes. Shy and reclusive, they watch interlopers from the trees. A dryad struck by the beauty of a stranger might investigate more closely, perhaps even try to lure the individual away to be charmed.

Dryads work with other sylvan creatures to defend their forests. Unicorns, treants, and satyrs live alongside them, in addition to druids that share the dryads' devotion to the woods they call home.

Woodland Magic. Dryads can speak with plants and animals. They can teleport from one tree to another, luring interlopers away from their groves. If pressed, a dryad can beguile humanoids with her enchantments, turning enemies into friends. They also know a handful of useful spells.

Environment:

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information