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Major Image
Concentration 2ap 3 | Circle of Illusion
Spell

You create the image of an object, a creature, or some other visible phenomenon that is no larger than a 20-foot cube. The image appears at a spot that you can see within range and lasts for the duration. It seems completely real, including sounds, smells, and temperature appropriate to the thing depicted. You can't create sufficient heat or cold to cause damage, a sound loud enough to deal thunder damage or deafen a creature, or a smell that might sicken a creature (like a troglodyte's stench).

As long as you are within range of the illusion, you can use your action to cause the image to move to any other spot within range. As the image changes location, you can alter its appearance so that its movements appear natural for the image. For example, if you create an image of a creature and move it, you can alter the image so that it appears to be walking. Similarly, you can cause the illusion to make different sounds at different times, even making it carry on a conversation, for example.

Physical interaction with the image reveals it to be an illusion, because things can pass through it. A creature that uses its action to examine the image can determine that it is an illusion with a successful Intelligence (Investigation) check against your spell save DC. If a creature discerns the illusion for what it is, the creature can see through the image, and its other sensory qualities become faint to the creature.

At Higher Levels When you cast this spell using a 7 mana or higher, the spell lasts until dispelled, without requiring your concentration.

You gesture; a 20-foot cube materializes, displaying a detailed illusion of a creature or object. Colors shift, sounds echo, and scents waft, creating a lifelike scene that moves and changes under your command.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Illusion Circle of Illusion
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Far (120)
  • AOE: 20 Cube
  • Duration: Concentration 10 minutes

  • Contesting Roll N/A:
  • Spell Upcastable : Yes

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Mod
ADV/DIS
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To access the dice log to keep track of your rolls

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To edit characters or creatures.

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Item Information