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FateTide Tell Your Story
Red Wizard, Tier 4
Medium - Size
Wizards, Tier 4
50,000 gp / day
130 lbs
Artillery Role
33
9791.47

Body
Mind
Soul
Vitality
140 / 140
Mana
33 / 33
Armor
9
14
Luck
Walking Speed
30
Jumping Speed
10
Unhindered Attacks
4
Reach
5
Contesting Roll Adv Vs Spells
ST 2 | 4 SP | d5
ST 7 | 19 SP | d10
ST 9 | 25 SP | d12
Skill Roll Adv
Language Fluent

Robe of the Archmagi, Gray
Component Pouch
Pouch
Shoes, Leather
Staff of the Magi
 
Staff of the Magi

  • Inventory Equipped Inventory Equipped:
  • Robe of the Archmagi, Gray
    200 276000 gp
  • Staff of the Magi
    3.43 11400.2 gp
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Shoes, Leather
    1 gp
  • Staff of the Magi
    3.43 11400.2 gp

  • Inventory Unequipped Inventory Unequipped:
  • Ink, 1-ounce bottle
    10 gp
  • Magical Ink
    50 gp
  • Quill Pen
    0.2 gp
  • Scroll Case
    1 gp
  • Spellbook
    50 gp


  • Passive Ability Passive Abilities:
  • Contested Roll ADV: Spells
    10000 gp
  • Magical AC +5
    50 256000 gp
  • Skill ADV: Bending Weapon Skill
    10000 gp
  • Weapon Enchantment +2
    5000 gp

  • At Will Spell At Will Spell(s):
  • Delayed Blast Fireball
    2ap 7 Circle of Evocation
  • Fireball
    5.01 2ap 3 Circle of Evocation
  • Lightning Bolt
    2ap 3 Circle of Evocation
  • Wall of Fire
    2ap 4 Circle of Evocation


  • Mind Spellcasting |
  • Spell Prepared 1 Spells Prepared:
  • Spell Level | Fire Bolt Lightning Lasso Ray of Frost Shocking Grasp Summon Mage Hand
  • Spell Level 4 | Delayed Magic Missile
  • Spell Level 6 | Chain Lightning
  • Spell Level 7 | Delayed Blast Fireball Fire Storm
  • Spell Level 8 | Control Weather Sunburst Pulse
  • Spell Level 9 | Meteor Swarm Power Word: Kill Time Stop Wish Fulfillment


  • Monster Bit Monster Bits:
  • 21 Humanoid Blood
    0.15 gp
  • 57 Animal Bone
    0.03 gp
  • 39 Animal Fat
    0.5 gp
  • 135 Animal Meat
    0.05 gp
  • 18 Soft Skin
    0.05 gp

The air warps around the figure, heat rippling from crimson robes etched with molten runes. Their eyes burn like embers, hands wreathed in fire and lightning. The ground fractures beneath them, glowing veins of lava spreading outward.

The Red Wizard Archon is destruction incarnate, wielding firestorms, lightning storms, and raw arcane energy with godlike precision. They reshape battlefields, incinerate cities, and command the elements with effortless mastery. Their mere presence distorts reality, leaving behind only molten ruins and scorched skies.

Environment: Urban

Wizards, Tier 4
Creature Template
Creature Template
2362.88

Archon Wizards are the epitome of arcane mastery, standing as paragons of magical prowess within the FateTide universe. Having transcended the limitations of mortal spellcasters, they wield unparalleled power and influence, often serving as the ultimate authority in magical societies or as solitary guardians of ancient secrets. Their command over magic is so profound that they can alter the very fabric of reality to their will.

Combat Role

  1. Archon Wizards are unparalleled forces on the battlefield, capable of both overwhelming offensive spells and impenetrable defenses.
  2. They can dictate the terms of engagement, controlling the battlefield through massive area-of-effect spells, summoning formidable allies, or erecting barriers that alter the flow of combat.
  3. Their profound knowledge allows them to exploit enemies' weaknesses, and their strategic brilliance makes them nearly insurmountable foes.
  4. While their power is immense, they are not omnipotent and often rely on their vast experience and preparation to maintain supremacy.
Component Pouch
Pouch
Shoes, Leather
Staff of the Magi
 

  • Inventory Equipped Inventory Equipped:
  • Component Pouch
    25 gp
  • Pouch
    0.5 gp
  • Shoes, Leather
    1 gp
  • Staff of the Magi
    3.43 11400.2 gp

  • Inventory Unequipped Inventory Unequipped:
  • Ink, 1-ounce bottle
    10 gp
  • Magical Ink
    50 gp
  • Quill Pen
    0.2 gp
  • Scroll Case
    1 gp
  • Spellbook
    50 gp

  • Extra Attack Extra Attack: +3

  • ST 2 | 4 SP | d5 Skill Tier 2:
  • Common Common Language Skill

  • ST 7 | 19 SP | d10 Skill Tier 7:
  • Empathy Empathy
  • Fortitude Fortitude
    47.23
  • Influence Influence
  • Willpower Willpower

  • ST 9 | 25 SP | d12 Skill Tier 9:
  • Bending Weapon Skill Bending Weapon Skill
  • History History
  • Magic Magic
  • Psyche Psyche

Environment: Urban

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information