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Traveler's Ward
2ap 1 | Circle of Abjuration
Spell

Until the Spell Spell ends, creatures have a DIS DIS on Sneak Sneak made against the Target Target.

If a creature fails a Sneak Sneak Skill Roll Skill Roll to steal from the Target Target, the ward creates a loud noise and a flash of Bright Light Bright Light easily heard and seen by creatures within 100 feet.

A subtle shimmer envelopes you, a magical ward against thievery. Any would-be pilferer faces an uphill battle, fingers fumbling under the spell's influence. Failure erupts in a cacophony—a symphony of noise and light, a magical alarm echoing defiance across a radius of a hundred feet.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Arcane Divine Sphere of Magic Divine
  • Spell Circle: Circle of Abjuration Circle of Abjuration
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Reach
  • Duration: 8 hours

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information