Branding Smite
2 |
Spell

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it's invisible, and the target sheds dim light in a 5-foot radius and can't become invisible until the spell ends.

With a resounding syllable imbued with mystic might, your weapon radiates, aglow with the divine light of the gods.

I Cast Branding Smite
Uttering a sacred word, I address it directly to my weapon. As I swing, the light ascends from the pommel to the tip, the impact resonating like a bell tolling the name of my deity.

  • Spell Info:
  • Spell Sphere(s): Divine
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 minutes

  • Damage Roll:
  • Spell Upcastable :

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information