Prismatic Spray
7 |
Spell

Eight multicolored rays of light flash from your hand.

For each target, roll a d8 to determine which color ray affects it.

Prismatic Spray Color Ray
EffectDescription
1RedThe target takes 10d6 fire damage on a failed save, or half as much damage on a successful one.
2OrangeThe target takes 10d6 acid damage on a failed save, or half as much damage on a successful one.
3YellowThe target takes 10d6 lightning damage on a failed save, or half as much damage on a successful one.
4GreenThe target takes 10d6 poison damage on a failed save, or half as much damage on a successful one.
5BlueThe target takes 10d6 cold damage on a failed save, or half as much damage on a successful one.
6IndigoOn a failed save, the target is restrained. It must then make a Constitution saving throw at the end of each of its turns. If it successfully saves three times, the spell ends. If it fails its save three times, it permanently turns to stone and is subjected to the petrified condition. The successes and failures don't need to be consecutive, keep track of both until the target collects three of a kind.
7VioletOn a failed save, the target is blinded. It must then make a Wisdom saving throw at the start of your next turn. A successful save ends the blindness. If it fails that save, the creature is transported to another plane of existence of the DM's choosing and is no longer blinded. (Typically, a creature that is on a plane that isn't its home plane is banished home, while other creatures are usually cast into the Astral or Ethereal planes.)
8Prismatic Spray Color RayThe target is struck by two rays. Roll twice more, rerolling any 8.

Chanting the spell, I direct my open palm toward foes, eyes squinted. A burst of radiant light erupts, vibrant beams streaming forth. Many rays miss, but those hitting exact a formidable toll on my enemies.

I Cast Prismatic Spray
Raising my hands, each finger aglow in a rainbow hue, rain-scented air envelops me. Aligning my shot, I brace for impact, eager for the chosen color to wreak havoc. Releasing the magic, a vibrant spray, akin to a waterfall's rush, engulfs my target, promising a day thoroughly ruined.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 60

  • Contesting Roll:
  • vs.

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information