You touch a dead creature that has been dead for no more than a century, that didn't die of old age, and that isn't undead. If its soul is free and willing, the target returns to life with at least 100V.
This spell neutralizes any poisons and cures normal diseases afflicting the creature when it died. It doesn't, however, remove magical diseases, curses, and the like; if such effects aren't removed prior to casting the spell, they afflict the target on its return to life.
This spell closes all mortal wounds and restores any missing body parts.
Coming back from the dead is an ordeal. Until a long rest, the target is Soul Broken and Vulnerable as his essence reconnects to their material body.
Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can't cast spells again, and you are Soul Broken and Vulnerable.
You kneel beside the lifeless form, your hands glowing with radiant energy. The body begins to mend—wounds close, missing parts reform. A soft light surrounds the creature as its chest rises, life returning with a shuddering breath.
 Spell Info:
 Spell Info: Divine
 Divine							 Circle of Necromancy
 Circle of Necromancy		


 
	
		 1 Hour
 1 Hour
		
 Parameters:
 Parameters: 
			
 Healing Roll:
					Healing Roll:				
							
 Ability does NOT work against creature type:
 Ability does NOT work against creature type:
 Status Effect Parameters:
 Status Effect Parameters: Applied to
 Applied to  after Cast:
 after Cast: Soul Breaker
							 
								Soul Breaker							
						 Vulnerable
							 
								Vulnerable							
						 Applied to
 Applied to  after Cast:
 after Cast: Soul Breaker
							 
								Soul Breaker							
						 Vulnerable
							 
								Vulnerable							
						
 Spell Material Components 
 Spell Material Components   Consumed:
 Consumed: 
											
										 
											
										 
											
										 
											
										 
											
										 
											
										 
											
										