Magma Mephit
Mephits
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10
10
17
17
1
1
0
2
30
30
60

1


  • Natural Weapon(s):
  • Magma Mephit Claw


  • Abilities:
  • Fire Breath, Minor

  • Reaction Abilities:
  • Magma Mephit Death Burst

  • Innate Spell(s) per Long Rest:
  • Heat Metal
    2


Mistakenly perceived as a mere magma lump, the creature reveals wings resembling molten dragon wings. Its long face exudes malevolence—a fiery imp of elemental malice, poised to spew flames upon unsuspecting adventurers who dare cross its path.

Composed of earth and fire, magma mephits glow a dull red color as they perspire beads of molten lava. They are slow to comprehend the meaning of others' words and actions.

Environment:

Mephits
Creature Sub Type

Mephits are enigmatic, impish entities hailing from the elemental planes. These mischievous creatures come in six distinct varieties, with each type representing the fusion of two elements, resulting in a unique blend of characteristics and abilities.

Mephits are known as ageless tricksters, thriving in large numbers within the Elemental Planes and the turbulent Elemental Chaos. Yet, they also have a curious affinity for the Material Plane, where they establish their presence in locations that resonate with their elemental nature.

Appearance:
Mephits are compact, sprite-like beings, each with distinct, vibrant features that mirror their elemental composition. They are small and sprightly, sporting ephemeral wings that allow them to float gracefully. For example, a magma mephit might appear as a diminutive humanoid wrapped in fiery, molten rock, while an ice mephit resembles a frosty, translucent creature that sparkles like a winter's night.

Elemental Pairings:

1. Magma Mephit (Earth and Fire): These Mephits radiate an inner warmth and are fond of volcanic realms. They can project bursts of molten rock and create temporary, lava-filled hazards to confound their foes.

2. Ice Mephit (Air and Water): Playful and elusive, these Mephits thrive in frigid environments. They can summon biting cold winds and encase their foes in ice, rendering them vulnerable.

3. Smoke Mephit (Fire and Air): These Mephits are ephemeral and elusive. They can control plumes of acrid smoke, obscure vision, and create fiery vortexes to confound their adversaries.

4. Dust Mephit (Earth and Air): Agile and cunning, these Mephits reside in desolate deserts and arid plains. They can whip up blinding sandstorms, erode obstacles, and launch projectiles made of sharpened stone.

5. Ooze Mephit (Water and Earth): With their gelatinous forms, Ooze Mephits inhabit marshy, muddy terrain. They have the ability to create slippery, mucky surfaces and launch acidic projectiles that corrode their targets.

6. Steam Mephit (Fire and Water): Steam Mephits are often found near hot springs and geysers. They can envelop themselves in scalding steam, create steamy distractions, and unleash blasts of pressurized water.

Behavior:
Mephits are known for their capricious and unpredictable nature. They take delight in playing pranks on both creatures and adventurers who stumble into their domains. They are naturally curious and will often engage in playful banter, challenging travelers to elemental contests and riddles. Mephits are quick to form alliances or rivalries with other elemental beings, depending on their moods, and their loyalties can shift as swiftly as a gust of wind.

Abilities:
Mephits possess a diverse range of elemental abilities based on their dual composition. They can summon minor elemental minions, manipulate the environment, and project elemental attacks. Their mischievous talents can lead to both comical and perilous situations for those who cross their paths.

In your adventure, encounters with Mephits can be entertaining and unpredictable, with opportunities for clever solutions or chaotic surprises. Whether you face a band of fiery magma Mephits guarding a treasure within a volcanic cave or encounter icy ice Mephits blocking your path in a frozen tundra, Mephits will add a whimsical and elemental twist to your tabletop world.

  • Damage Type Immunity:
  • Poison

  • Immune to Status Effect:
  • Poisoned
  • Sleeping
  • Starving

d100
Mod
ADV/DIS

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Effect 1 Effect 2 Ambience Music

Item Information