Arcane Lock
2 |
Spell

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it is impassable until it is broken or the spell is dispelled or suppressed. Casting knock on the object suppresses arcane lock for 10 minutes.

While affected by this spell, the object is more difficult to break or force open; the DC to break it or pick any locks on it increases by 10.

Whispering an incantation, you subtly gesture, infusing the gold dust with an eerie radiance before it vanishes. Swiftly, a golden rune materializes on the target, sealed by arcane might, fortifying it with magical security.

I Cast Arcane Lock
For a lock of significance, I lavish it with precious gold dust. Additional specks adorn its edges as I murmur arcane verses of closure, binding, and resistance. As the dust dissipates, consumed by the enchantment of locking, I mentally intone the password—a spoken key that transforms denial into welcome.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Abjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Spell Material Components   Consumed:
  • Gold dust
    25 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information