Bewitching Glare
2 |
Spell

When a target attacks someone who isn't you, you can use your reaction to impose disadvantage. As well as dealing 2d6 psychic damage.

You lock eyes with the attacker, your stare sharp and unwavering. Their movements hesitate, strikes falter, and dark, pulsating waves of psychic energy radiate from your gaze, disrupting their focus and inflicting harm.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Charm
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Contesting Roll:
  • vs. ½
  • Spell Upcastable :

  • Status Effect Parameters:
  • Effect ENDS on END of turn

  • Next Attack Roll has

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information