Hunting Trap
Hunting Trap
Trap
5 gp 25 lbs Iron

This trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground.

A creature that steps on the plate must succeed on a DC 13 Balance or take 1d4 piercing damage and stop moving.

Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Fortitude roll, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature.

A trap with formidable jaws crafted from toothed metal arches, activated by spring arms as levers. Positioned under the closed jaws, a trigger pan features a setting pin or dog. The entire mechanism rests on a sturdy metal base, complete with an attached chain and metal stake, offering a formidable and strategic tool for the discerning adventurer.

  • V Current: 10
  • V Max: 10

  • Object Damage Type Resistances(s):
  • Bludgeoning
  • Fire
  • Necrotic
  • Piercing
  • Radiant
  • Slashing

  • Object Damage Type Immunity:
  • Poison
  • Psychic

  • Object Damage Type Vulnerability:
  • Acid

  • Object Damage Mitigation: +22

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information