The spell's chilling explosion leaves victims both physically wounded and vulnerable to the numbing effects of extreme cold.
If the globe strikes a body of water or a liquid that is principally water (not including water-based creatures), it freezes the liquid to a depth of 6 inches over an area 30 feet square. This ice lasts for 1 minute. Creatures that were swimming on the surface of frozen water are trapped in the ice. A trapped creature can use an action to make a Endurance Contesting Skill Roll against your Bending Weapon Skill to break free.
With a snap of your fingers. Icy tendrils surge outward, crystallizing the air. In an instant, a frigid explosion paints the world white, freezing everything in its path.