Before combat, a caster can try to Sneek vs a creatures Attention. If successful, the targets can be surprised if the GM pushes the encounter into combat.
All friendlies in the encounter must roll a contesting skill roll of Sneak vs. Attention against each hostile. The GM will have a button for this in the My Campaign Viewer.
The contesting skill roll must be successfully for all friendlies against all hostiles in the encounter to be successful. It is assumed if one hostile passes, all hostiles pass as they warn of the impending attack.
While surprised, you can take no actions, or reactions.
Surprised always expires at the end of the creatures turn.
In the shadowy embrace of the forest, a daring fellowship materializes, emerging like phantoms from the ancient trees to ambush a camp of nefarious bandits. Meanwhile, in the murky depths of a dungeon's corridor, a gelatinous cube, silent as a ghost, glides forward, its translucent form concealed until it suddenly engulfs an unsuspecting adventurer. Such moments unfold in the dance of unpredictability, where the scales of surprise tip in favor of one faction, casting an enigmatic veil over the unfolding conflict.