Temper the Winds
1 |
Spell

You utter a word of nature, instantly halting even the most powerful gale.

If the winds are magically conjured, roll a contesting Bending Weapon Skill to determine the outcome.

The wind halts mid-rush, leaves and debris dropping abruptly from the air. What was once a roaring gale now stands frozen, the air unnaturally still, with only the faintest whisper lingering in its place.

  • Spell Info:
  • Spell Sphere(s): Primal
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Add Charge to Ability:
  • Harmony
    Druid 1

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information