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False Magic Aura
2ap 2 | Circle of Illusion
Spell

You place an illusion on a creature or object you touch, causing divination magic to reveal false information about it. The target must be a willing creature or an object that is not being carried or worn.

When you cast the spell, choose one or both effects:

  1. False Aura: You alter how the target appears to magic that detects auras, such as Detect Magic. You can make a nonmagical object appear magical, a magical object appear nonmagical, or make its aura appear to belong to a specific school of magic. If placed on an object, you can make the false aura noticeable to anyone who handles it.
  2. Mask: You alter how the target appears to magic that detects creature type or alignment, such as Divine Sense or magical triggers. You choose a creature type or alignment, and relevant spells or effects treat the target as if it matched that choice.

If you cast this spell on the same target every day for 30 days, using the same effect each time, the illusion lasts until dispelled.

You manipulate the information they reveal, shrouding the true nature of the creature or object in mystic deception.

  • Spell Spell Info:
  • Spell Sphere: Arcane Sphere of Magic
  • Spell Circle: Circle of Illusion Circle of Illusion
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Reach
  • Duration: 1 days

D4
D6
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Advantage
Disadvantage
d100
Mod
ADV/DIS
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To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

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Effect 1
20%
Effect 2
20%
Ambience
20%
Music
20%

Item Information