Explosive Bolt
Ability

The clockwork launches an explosive charge at a point within 120 feet. Each creature in a 20-foot-radius sphere centered on that point must make a DC 15 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.

  • Parameters:
  • Range:
  • AOE: 20

  • Contesting Roll:
  • 15 vs. ½

  • Ability:
  • Charges: 1
  • Recharge: 5 - 6

Attached Items
# Type Name
1 Creature Clockwork Oaken Bolter
d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information