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Leather
Item Composition
Item Composition

Leather is a strong, flexible and durable material obtained from the tanning, or chemical treatment, of animal skins and hides to prevent decay. The most common leathers come from cattle, sheep, goats, equine animals, buffalo, pigs and hogs, and aquatic animals such as seals and alligators.

The leather strap feels firm yet pliable, its surface smooth with faint natural ridges. Darkened edges reveal careful cutting, while a slight scent of oil lingers. Flexing it produces a subtle creak of treated hide.

  • Object Damage Type Resistance Object Damage Type Resistances:
  • Bludgeoning Bludgeoning
  • Slashing Slashing
  • Thunder Thunder

  • Object Damage Type Immunity Object Damage Type Immunity:
  • Poison Poison
  • Psychic Psychic

  • Object Damage Type Vulnerability Object Damage Type Vulnerability:
  • Acid Acid
  • Fire Fire
  • Lightning Lightning
  • Piercing Piercing

  • Object Vitality Multiplier Object Vitality Multiplier: 0.85

  • Object Damage Mitigation Object Damage Mitigation: +10

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d100
Mod
ADV/DIS
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To access the dice log to keep track of your rolls

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To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

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20%
Effect 2
20%
Ambience
20%
Music
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Item Information