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FateTide Tell Your Story
Cure Wounds
1 |
Spell

You lay your hands on yourself or an ally and cause there wounds to close.

You place your hands on the injury, and a warm, glowing light radiates from your palms. The wounds seamlessly close as flesh heals and bruises fade, visibly restoring health.

  • Spell Info:
  • Spell Spheres: Divine Primal
  • Spell Circle: Circle of Abjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:

  • Healing Roll:
  • Spell Upcastable :

Post-conditions

  • Ability does NOT work against creature type:
  • Construct
    200
  • Undead
    200

d100
Mod
ADV/DIS
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To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information