Primal Rage
3 |
Spell

Primal Rage allows you to target up to six beasts, infusing them with rage. Affected creatures gain temporary vitality, enhancing their strength and combat abilities for the duration of the spell.

You raise your hands, pulses of energy flowing into the six beasts. Their coats bristle, muscles tighten, and eyes glow fiercely as their bodies surge with enhanced strength and agility for the spell's duration.

  • Spell Info:
  • Spell Sphere(s): Primal
  • Spell Circle: Circle of Charm
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Max Targets: 6
  • Duration: 10 minutes

  • Ability only works against creature type:
  • Beast

  • Damage Type Resistances(s):
  • Bludgeoning
  • Piercing
  • Slashing

  • Passive Abilities:
  • Extra Weapon Damage - Force (2d8)
    1000 gp

  • Willing Target: The spell or ability can only be used against a willing or friendly target (another summon or party member), otherwise it fails. Targets with their defenses lowered can be effected, if by default they are hostile.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information