Binding of the Darkness
10 Minutes 9 |
Spell

Bool, the Darkness, Goddess of Oblivion, may be drawn out of the void and imprisoned in a solid block of amber on the material plane.

Doing so is no small feat, and is extremely dangerous to mind, body, and soul.

Using salt, mark out a 20 foot wide circle. Place the 4 lanterns at equal distances around the circle, and at the center, the Godstone of the god or goddess to be sealed.

Pour the blood of an evil doer over the amber. When you are ready to summon the lord of blood, move outside of the circle and begin reading the Psalms of Terror. Progress all the way through and do not stop, lest you forfeit your soul.

If properly laid, the salt will confine The Darkness back into the Godstone, sealing any breach.

You are not safe from harm, however. Bool will use every bit of her influence on the world to stop your actions and kill you. Be on your guard, and stay in the light.

At the end of the ritual, Bool's essence will be locked away in the amber Godstone.

  • Bone The great evil, for its bread, mills our bones.
  • Blood Lo, the blood of the martyrs runs in hot rivers.
  • Darkness Shrouded, a sanguine evil lies in wait.
  • Fear Our endings are nigh, and fear covers all.
  • Amber Seal: 1 Hear our blooded words and heed our call.
  • Amber Seal: 2 Let our fear be a guiding light to protect us from your darkness.
  • Amber Seal: 3 We shall follow our path, narrow and true, through the valley of your malevolence!
  • Amber Seal: 4 Neither darkness, nor blood, nor blight of death shall hold us in our stead.
  • Amber Seal: 5 Goddess of Oblivion, we bind thee. Thus may your name be forgotten forevermore!

Ethereal chains materialize, weaving through the obsidian essence. The darkness recoils, ensnared by your mystical bonds. A captive force, harnessed by your will, held in spectral shackles of your conjuration.

  • Spell Info:
  • Spell Sphere(s): Arcane Divine Primal
  • Spell Circle: Circle of Conjuration
  • Components: 
  • Casting Time:  10 Minutes

  • Parameters:
  • Range:
  • AOE: 20
  • Duration: 10 minutes

  • Spell Material Components   Consumed:
  • Rare chalks and inks infused with precious gems
    50 gp

d100
Mod
ADV/DIS
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To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information