Gust of Wind
2 |
Spell

Summon a strong wind that clears all clouds and pushes creatures backThe gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

You raise your hands, and a fierce wind sweeps the area. Clouds disperse, candles and torches extinguish, lantern flames dance wildly, and creatures are forcefully pushed back by the relentless gust reshaping the environment.

  • Spell Info:
  • Spell Sphere(s): Arcane Primal
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 30

  • Contesting Roll:
  • vs.

  • Push (ft) target away from me: 15

  • Ability only works against the ABOVE 1 or LARGER than the .

  • Status Effect Parameters:

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information