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Gust of Wind
2ap 2 | Circle of Evocation
Spell
9.6

Summon a strong wind that clears all clouds and pushes creatures backThe gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.

You raise your hands, and a fierce wind sweeps the area. Clouds disperse, candles and torches extinguish, lantern flames dance wildly, and creatures are forcefully pushed back by the relentless gust reshaping the environment.

  • Spell Spell Info:
  • Spell Spheres: Arcane Sphere of Magic Primal Sphere of Magic
  • Spell Circle: Circle of Evocation Circle of Evocation
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Near (60)
  • AOE: 30 Cone

  • Contesting Roll Contesting Roll:
  • Bending Weapon Skill vs. Fortitude

  • Push Ft After Hit Push (ft) target away from me: 15

  • Status Effect Parameters Status Effect Parameters:

Post-conditions

  • Target size must be anchor (caster rank + N) and smaller categories Ability only works against the Target Creature Size 1 difference and BELOW the Caster's Creature Size.

D4
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Disadvantage
d100
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