Illumination
3 |
Spell

A 60-foot-radius sphere of sunlight light spreads out from a point you choose within range. The sphere is bright light and sheds dim light for an additional 60 feet.

If you chose a point on an object you are holding or one that isn't being worn or carried, the light shines from the object and moves with it. Completely covering the affected object with an opaque object, such as a bowl or a helm, blocks the light.

You beckon the sun, dispelling darkness with your incantation. A fleeting warmth caresses you, a momentary touch of sunlight on your face. The radiance materializes, enveloping you in a radiant sphere—a testament to your command over light in the heart of shadows.

I Cast Illumination
Eyes shut, I channel the essence of joy, recalling laughter, cherished tastes, and the thrill of my first kiss. Chanting the incantation, warmth gathers in my hands. Opening my eyes, vibrant ribbons of light dance around them. Pointing toward my target, a radiant glow bathes it in luminous splendor, a testament to the magic woven from the blissful threads of my memories.

  • Spell Info:
  • Spell Sphere(s): Divine Primal
  • Spell Circle: Circle of Evocation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 60
  • Duration: 1 hours

  • Brightlight: The ability or object emits Brightlight.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information