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FateTide Tell Your Story
Magnifying Glass
Adventuring Gear
2 gp 0.10 lb Glass 50

get_item_arr returned empty for item_id: 271EDE28-30A1-4B38-CBB4-2B0AA228EFE3 | caller: icon_map@functions.php:4168 ← {closure:parse_text():4163}@?:? ← preg_replace_callback@functions.php:4181 ← parse_text@table_item_object_inc.php:1739 ← include@item.php:240
get_item_arr returned empty for item_id: 271EDE28-30A1-4B38-CBB4-2B0AA228EFE3 | caller: icon_map@functions.php:4168 ← {closure:parse_text():4163}@?:? ← preg_replace_callback@functions.php:4181 ← parse_text@table_item_object_inc.php:1739 ← include@item.php:240

This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting Fires. Lighting a Fire with a magnifying glass requires light as bright as sunlight to focus, tinder to Ignite, and about 5 minutes for the Fire to Ignite.

You hold the magnifying glass, its polished lens catching the light. It amplifies detail, revealing intricate patterns and fine print with clarity. Focused sunlight ignites tinder, its usefulness extending beyond scrutiny to practical fire-starting.

  • Skill Roll ADV:
  • Inspection

  • V Current: 1
  • V Max: 1

  • Object Damage Type Immunity:
  • Acid
  • Necrotic
  • Poison
  • Psychic
  • Radiant

  • Object Damage Type Vulnerability:
  • Bludgeoning
  • Force
  • Lightning
  • Slashing
  • Thunder

  • Object Vitality Multiplier: 0.30

Fabricated From
d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

These sliders set site audio only, so you can mix against Discord and other apps (phone volume still caps everything).

Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information