Reverse Gravity
7 |
Spell

This spell reverses gravity in a 50-foot-radius, 100-foot-high cylinder centered on a point within range.

All targets and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a Contesting Balance Roll to grab onto a fixed object it can reach, thus avoiding the fall.

If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.

At the end of the duration, affected objects and creatures fall back down.

In the realm of magic, gravity becomes your puppet. A mere gesture, a flick of your hand, and the gravitational force flips. A resounding whoosh ensues, propelling everything nearby—objects, creatures, and even the dust adorning surfaces—skyward in a whimsical ballet of defiance.

I Cast Reverse Gravity
My eyes shift to iron's dull gray, and butterflies flutter in my stomach. A wave of my hand over the target area transforms the scene—everything not affixed to the floor takes flight. My equilibrium falters briefly, lifting my feet, but I regain composure to sustain the incantation. Enemies and inanimate objects alike ascend, defying gravity in a mesmerizing ballet.

  • Spell Info:
  • Spell Sphere(s): Arcane Primal
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 50
  • Duration: 1 minutes

  • Contesting Roll:
  • vs.

  • Spell Material Components:
  • Iron, filings
    0.05 gp
  • Lodestone
    1 gp

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information