Enhance Ability
2 |
Spell

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.

  • Bear's Endurance The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
  • Bull's Strength The target has advantage on Strength checks, and his or her carrying capacity doubles.
  • Cat's Grace The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
  • Eagle's Splendor The target has advantage on Charisma checks.
  • Fox's Cunning The target has advantage on Intelligence checks.
  • Owl's Wisdom The target has advantage on Wisdom checks.

Your hand touches the creature; energy swirls around your fingers. The essence of a beast manifests, flowing into them. Muscles ripple, eyes sharpen—the physical embodiment of enhanced ability takes hold.

  • Spell Info:
  • Spell Sphere(s): Primal
  • Spell Circle: Circle of Transmutation
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 hours

  • N/A:
  • Spell Upcastable : Yes | 1 Additional Target(s) per Mana Upcasted

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information