You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
- Bear's Endurance The target has advantage on Constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
- Bull's Strength The target has advantage on Strength checks, and his or her carrying capacity doubles.
- Cat's Grace The target has advantage on Dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
- Eagle's Splendor The target has advantage on Charisma checks.
- Fox's Cunning The target has advantage on Intelligence checks.
- Owl's Wisdom The target has advantage on Wisdom checks.
Your hand touches the creature; energy swirls around your fingers. The essence of a beast manifests, flowing into them. Muscles ripple, eyes sharpen—the physical embodiment of enhanced ability takes hold.