Hallowed Ground
5 |
Spell

You call upon your deity, and consecrate an area, turning it into holy ground that continuously heals allies within and provides a sanctuary against Undead and malevolent Forces.

While you are Concentrating, any ally standing on this ground is healed for your Paladin level.

Any Undead, Fey, Fiend, Undead, or Aberration takes your Paladin level in damage. They also have DIS on all Skill Rolls while in the AOE.

Radiant symbols blaze into existence around you, the ground shimmering with sacred light. Allies within the circle glow as healing energy flows, while dark creatures recoil, their forms distorted and hindered by the holy barrier.

  • Spell Info:
  • Spell Sphere(s): Divine
  • Spell Circle: Circle of Necromancy
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 50 | Chooseable Targets in AOE
  • Duration: 10 minutes

  • Regeneration Roll:
  • Spell Upcastable : Yes | 10 Additional AOE Distance (ft) per Mana Upcasted

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information