Hill Giant
Giantfolks
10

|

13
17
95
95
0
2
40

2


  • Natural Armor:
  • Natural Armor +4
    0 gp


  • Quick Abilities:
  • Fling
  • Squash (6d6)



  • Monster Bits:
  • Hill Giant Finger
    40 gp


A towering presence looms above, wielding a greatclub with powerful, scarred mitts. Its bulbous stomach and wide chest resemble a bellows in rhythmic expansion. A brutish jaw, harsh nose, and beady eyes atop a squat neck complete its visage, adorned with unkempt, greasy hair. The creature emanates raw strength, its untamed appearance reflecting a life untouched by grooming.

Hill giants are selfish, dimwitted brutes that hunt, forage, and raid in constant search of food. They blunder through hills and forests devouring what they can, bullying smaller creatures into feeding them. Their laziness and dullness would long ago have spelled their end if not for their formidable size and strength.

Primitive. Hill giants dwell in hills and mountain valleys across the world, congregating in steadings built of rough timber or in clusters of well-defended mud-and-wattle huts. Their skins are tan from lives spent lumbering up and down the hilly slopes and dozing beneath the sun. Their weapons are uprooted trees and rocks pulled from the earth. The sweat of their bodies adds to the reek of the crude animal skins they wear, poorly stitched together with hair and leather thongs.

Bigger Means Better. In a hill giant's world, humanoids and animals are easy prey that can be hunted with impunity. Creatures such as dragons and other giants are tough adversaries. Hill giants equate size with power.

Hill giants don't realize they follow an ordning. They know only that other giants are larger and stronger than they are, which means they are to be obeyed. A hill giant tribe's chief is usually the tallest and fattest giant that can still move about. Only on rare occasion does a hill giant with more brains than bulk use its cunning to gain the favor of giants of higher status, cleverly subverting the social order.

Voracious Eaters. With nothing else to occupy them, hill giants eat as often as possible. A hill giant hunts and forages alone or with a dire wolf companion, so as to not have to share with other tribe members. The giant eats anything that isn't obviously deadly, such as creatures known to be poisonous. Rotten meat is fair game, though, as are decaying plants and even mud.

Farmers fear and loathe hill giants. Where a predator such as an ankheg might burrow through fields and consume a cow or two before being driven off, a hill giant will consume a whole herd of cattle before moving on to sheep, goats, and chickens, then tearing into fruits, vegetables, and grain. If a farm family is at hand, the giant might snack on them too.

Stupid and Deadly. The hill giants' ability to digest nearly anything has allowed them to survive for eons as savages, eating and breeding in the hills like animals. They have never needed to adapt and change, so their minds and emotions remain simple and undeveloped.

With no culture of their own, hill giants ape the traditions of creatures they manage to observe for a time before eating them. They don't think about their own size and strength, however. Tribes of hill giants attempting to imitate elves have been known to topple entire forests by trying to live in trees. Others attempting to take over humanoid towns or villages get only as far as the doors and windows of a building, taking out its walls and roof as they attempt to enter.

In conversation, hill giants are blunt and direct, and they have little concept of deception. A hill giant might be fooled into running from another giant if a number of villagers cover themselves in blankets and stand on one another's shoulders holding a giant-painted pumpkin head. Reasoning with a hill giant is futile, although clever creatures can sometimes encourage a giant to take actions that benefit them.

Raging Bullies. A hill giant that feels as though it has been deceived, insulted, or made into a fool vents its terrible wrath on anything it encounters. Even after smashing those who offended it into pulp, the giant rampages until its rage abates, it notices something more interesting, or it grows hungry.

If a hill giant proclaims itself king over a territory where other humanoids live, it rules strictly by terror and tyranny. Its decisions shift with its mood, and if it forgets the title it bestowed upon itself, it might eat its subjects on a whim.

Environment:

Giantfolks
Creature Sub Type

Giantfolks are a remarkable and formidable race, born of the noble lineage of giants. They possess a unique combination of giant strength, imposing stature, and remarkable intelligence.

Giantfolks: The Titans of Balance:
Giantfolks are a rare and awe-inspiring race, born of the rich heritage of giants, but marked by a unique equilibrium of might and intellect. Their massive bodies, towering over most other races, exude an imposing presence. However, their immense size takes a toll on their bodies, and they do not live as long as humans, their giant essence balanced by a vulnerability to time.

Supernatural Feats of Strength:
In the heat of battle, giantfolks are known for their supernatural strength. They can lift their own weight effortlessly and employ a remarkable technique - hurling themselves at their opponents with the intent to crush them beneath their colossal mass. The mere charge of a giantfolk can be a devastating force, leaving a trail of flattened adversaries.

Unleashing the Power of Giants:
As giantfolks age, they unlock more of their latent giant powers, further enhancing their strength and battlefield prowess. They can harness these powers in various ways, calling forth thunder and lightning to strike down their enemies or stomping the ground with such force that it cripples and disorients their foes. Their size and strength allow them to serve as living bulwarks, protecting themselves and their allies from harm, making them indispensable assets on the battlefield.

Cunning and Craftsmanship:
Despite their fearsome reputation for strength and combat prowess, giantfolks are far from being mere brutes. They possess a keen intelligence and a natural cunning that enables them to outmaneuver opponents and devise clever tactics during battles. Furthermore, they are accomplished craftsmen, known for creating tools and weapons of immense size and strength that surpass anything crafted by other races. Their works are a testament to their remarkable ingenuity.

A Few, But a Force to Be Reckoned With:
While giantfolks may be a rare race in the world, their presence on the battlefield is nothing short of game-changing. Their might, intelligence, and tactical acumen can singlehandedly turn the tide of a war in favor of their allies. The appearance of giantfolks in your campaign offers opportunities for players to interact with and learn from these unique beings, who embody a striking blend of strength and intellect, presenting a complex and compelling addition to your game world.

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