Identify Weapon
1 |
Spell

While casting this spell, you touch a wound on a creature or corpse. If the wound was inflicted by an object, such as a weapon, you know exactly what the specific item looks like for the purposes of spells like locate object. For the duration of the spell you also know the object’s general direction and its current trajectory if it’s traveling.

The spell fails if the wound was inflicted by a creature’s natural weapons, such as fists or claws, or by a spell. The spell also fails if the wound was inflicted more than 3 days ago. If the weapon is more than 5 miles away, has been destroyed, or if there is any thickness of lead in the direct path between you and the object, the spell is unable to provide its direction.

As your fingers brush the wound, a surge of connection unfolds. The injury reveals its story—the weapon's essence imprinted. A spectral path materializes in your mind, guiding you toward its whereabouts. Yet, barriers and time may shroud the quest in uncertainty.

  • Spell Info:
  • Spell Sphere(s): Arcane
  • Spell Circle: Circle of Divination
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • Duration: 1 rounds

  • N/A:
  • Spell Upcastable : Yes | 10 minutes Additional Duration per Mana Upcasted

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information