Bleeding, Major
Status Effect

  • A severe bleeding creature suffers 3d6 Necrotic damage at the start of each of its turns until it regains at least 1 HP.
  • A creature can use its action to make a DC 12 Medicine check.

    Success: It removes the Bleeding condition from itself or another creature it can touch.

  • Damage Roll:

d100
Mod
ADV/DIS

-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information