Vessel of Dispersion

The Weavebreakers Among Us

Spellbreaker shamans walk with a stillness that unsettles even seasoned mages. Their presence feels like the pause between heartbeats—where spells falter and runes hesitate. Threads of unbound energy flicker beneath their skin in fractured, static patterns, dimming whenever magic nears. Their eyes often hold a muted glow, like dying coals or fading starlight, reflecting a world stripped of enchantment. When their power stirs, sigils unravel mid-air, sparks gutter out, and distant chants falter as if the very fabric of spellcraft forgets how to hold form.

Students of the Empty Weave

In secluded ruins where wards have long since failed, in deserts where elemental currents run thin, and atop cliffs swept clean of arcane residue, Vessels of Nullification refine their craft. They study interruption before creation—learning the pressure points of spellcasting, the fractures inside elemental flows, and the patterns that hold illusions together. Their guides are rarely spirits of flame or tide but entities shaped by silence: echoing stone guardians, blind wind-serpents, or memory spirits born from forgotten enchantments. Their totems do not channel power—they smother it, creating pockets where spells weaken, flicker, or simply cease.

Breaking Magic Without Breaking Balance

To be a Vessel of Nullification is to reject the seductive certainty of raw force. These shamans do not tear magic apart out of spite but out of necessity. They unmake so others may endure. Their tools create silence where chaos once roared: collapsing wards, dispelling curses mid-cast, severing the power source of summoned beings. Their presence can halt a rampaging elemental, mute a demon’s incantation, or turn a battlemage’s spell into harmless light. Yet they understand the danger of overuse; to break too much is to unbalance the world. So they tread carefully, dismantling only what threatens the harmony of the living realms. The elements themselves respond in kind—shielding their shaman with calm clarity, granting the strength needed to stand unshaken before storms woven by mortal or monster alike.


  • Spells Known:
  • Nullburst
    1 5
  • Silence Lance
    1 8
  • Arc Collapse
    3 20
  • Dead-Weave Counterspell
    3 24
  • Suppression Wave
    4 28
  • Null Torrent
    4 32
  • Null Aegis
    5 36
  • Prime Disjunction
    5 40

  • Passive Abilities:
  • Dead Arc Sense
    1000 gp 5
  • Breaker’s Calm
    500 gp 10
  • Arc Erosion
    2500 gp 15
  • Totemic Nullflow
    5000 gp 20
  • Silent Warding
    5000 gp 25
  • Null Reinforcement
    7500 gp 30
  • Internal Disjunction
    10000 gp 35

  • Attack Abilities:
  • Disrupting Strike
    500 gp 5
  • Breaker’s Edge
    1500 gp 12

  • Free Abilities:
  • Mana Leak
    16

  • Skill Tier 3:
  • Magic

d100
Mod
ADV/DIS
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To edit characters or creatures.

Effect 1 Effect 2 Ambience Music