Green Slaad
Green Slaad
Slaadi
16

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16 / 16
13
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30
60
30
60
3

  • Natural Armor:
  • Natural Armor +4
    0 gp


  • Natural Weapon(s):
  • Bite (2d6)
  • Claw (d6)


  • Passive Abilities:
  • Regeneration (1d10 / rd)

  • Abilities:
  • Change Shape

  • At Will Spell(s):
  • Detect Magic
    1
  • Detect Thoughts
    2
  • Hurl Flame
    2
  • Summon Mage Hand
    0

  • Innate Spell per Long Rest:
  • Fireball
    3

The stooped, bulbous, toad-like creature leans on a gnarled staff draped with bones and other grim totems. Its rubbery, wart-riddled skin glistens a putrid shade of green, reminiscent of snot or sewer runoff. The corpulent creature takes in a wet, ragged breath and spits into its hand before proceeding to cast a spell with it.

Environment:

Green Slaad
Green Slaad
Creature

Outside of Limbo, gray slaadi act as living extensions of the will of their masters, the death slaadi. A gray slaad journeys to the Material Plane on errands of doom, often taking humanoid form. A gray slaad learns how to master the use of a greatsword and imbue it with its own innate magic.

A gray slaad that eats the entire corpse of a dead death slaad instantly transforms into a death slaad.

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information