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Spirit Guardians
Concentration 2ap 3 | Circle of Conjuration
Spell
4.75

You call forth spirits to protect you. They fly around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.

Spectral figures glide in around you, translucent and shimmering. Ethereal and graceful or dark and jagged, their forms shift, radiating faint light or shadow as they circle protectively.

  • Spell Spell Info:
  • Spell Sphere: Divine Sphere of Magic Divine
  • Spell Circle: Circle of Conjuration Circle of Conjuration
  • Components:  Spell Component VerbalSpell Component Somatic
  • Casting Time:  2ap

  • Parameters Parameters:
  • Range: Self
  • Persistent Aoe AOE: 15 Sphere | Aoe Follows Target AOE Follows Target
  • Duration: Concentration 10 minutes

  • Damage Over Time Roll Damage Over Time Roll:
  • Bending Weapon Skill vs. Willpower ½
  • Spell Upcastable :

  • Status Effect Parameters Status Effect Parameters:
  • Target Retries Contesting Roll on End of Turn Target RETRIES Contesting Roll on END of Target turn

  • Ability Does Not Effect Inventory This ability, spell, or effect does NOT effect inventory.

  • Effect Only Affects Opposing Team Type Effect Only Affects Opposing Team.

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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To edit characters or creatures.

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Effect 1
30%
Effect 2
30%
Ambience
30%
Music
30%

Item Information