Spirit Guardians
3 |
Spell

You call forth spirits to protect you. They fly around you to a distance of 15 feet for the duration. If you are good or neutral, their spectral form appears angelic or fey (your choice). If you are evil, they appear fiendish.

You summon the guardians, and spectral figures emerge around you, gliding in a 15-foot radius. Their translucent forms shimmer faintly, their shapes either ethereal and graceful or dark and jagged, depending on your alignment.

  • Spell Info:
  • Spell Sphere: Divine
  • Spell Circle: Circle of Conjuration
  • Components: 
  • Casting Time: 

  • Parameters:
  • Range:
  • AOE: 15 | Chooseable Targets in AOE | AOE Follows Target
  • Duration: 10 minutes

  • Damage Over Time Roll:
  • vs. ½
  • Spell Upcastable :

  • Status Effect Parameters:
  • RETRIES on END of turn

d100
Mod
ADV/DIS
-or-

To access the dice log to keep track of your rolls

-or-

To edit characters or creatures.

Effect 1 Effect 2 Ambience Music

Item Information