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Dark Gnome
Small
Dark Gnomes
150 gp
40 lbs
1
690.08

Body
Mind
Soul
Vitality
16 / 16
Armor
12
15
Luck
Walking Speed
25
Jumping Speed
13
Nightsight
120
Unhindered Attacks
1
Reach
5
Status Effect Permanent
ST 1 | 1 SP | d4
ST 2 | 4 SP | d5
ST 3 | 7 SP | d6
Skill Roll Adv
Language Spoken
Language Fluent

Mail Shirt
War Pick
 

  • Inventory Equipped Inventory Equipped:
  • Mail Shirt
    48 60 gp
  • War Pick
    5.66 5 gp


  • Passive Ability Passive Abilities:
  • Sunlight Sensitivity
    -1000 gp

  • Quick Ability Quick Abilities:
  • Steadfast Posture
    500 gp Requires Skill Tier 1 Medium Armor Skill

  • Attack Ability Attack Abilities:
  • Concussive Smash
    3.76 250 gp Requires Skill Tier 1 One-Handed Melee Weapon SkillRequires Skill Tier 1 Two-Handed Melee Weapon Skill


  • Monster Bit Monster Bits:
  • 2 Humanoid Blood
    0.15 gp
  • 6 Animal Bone
    0.03 gp
  • 4 Animal Fat
    0.5 gp
  • 14 Animal Meat
    0.05 gp
  • 2 Soft Skin
    0.05 gp

With a stout, bald visage, this creature boasts a stone-blue complexion and gemstone-bright eyes. Elongated limbs and bulbous features suggest gnomish lineage, yet their subterranean dwelling sets them apart. A belt adorned with mining tools doubles as makeshift weapons, hinting at recent skirmishes in the depths below. The fusion of gnome charm and subterranean resilience defines this enigmatic dweller of the underworld.


Environment: Underground

Dark Gnomes
Creature Sub Type
Small
Humanoid
Creature Sub Type
420.5

🖤🕸️ Dark Gnomes: Schemers of the Underdepths

Dark Gnomes are Zin’s sinister tinkerers, dwelling in shadowed caverns where malice and ingenuity intertwine. 🕳️ Standing just over three feet, these cunning beings blend mechanical prowess with dark magic, crafting treacherous devices and weaving deceit to dominate the underworld. Driven by ambition and secrecy, their malevolent creations and sharp minds make them perilous manipulators in Zin’s darkest depths.

🌑 Origins of Malice: Born of Shadow

Dark Gnomes trace their lineage to ancient gnomes corrupted by abyssal forces, their once-curious spirits twisted by pacts with shadowy entities. 🩸 Emerging from Zin’s underdepths, they embraced treachery, forging a legacy of betrayal and forbidden knowledge. This heritage fuels their ruthless drive to outwit and control.

🦴 Sly Form: Deceptive and Menacing

Small and wiry, Dark Gnomes have ashen skin, glinting eyes, and hair like spun obsidian. 🗡️ Clad in spiked leathers or cloaks woven with dark runes, their movements are quick and furtive, exuding a subtle menace. Their delicate hands belie a knack for crafting deadly traps and poisoned blades.

🪄 Dark Ingenuity: Masters of Treachery

Dark Gnomes blend mechanical genius with shadow magic, creating sinister gadgets—clockwork assassins, explosive runes, or cursed artifacts. 🧨 Their spells weave illusions or sap strength, while their cunning disarms foes through deceit. Their inventions are as lethal as they are ingenious, designed to betray.

🏰 Caverns of Deceit: Lairs of Intrigue

Dark Gnome lairs are labyrinthine strongholds deep beneath Zin, lit by flickering arcane crystals and rigged with traps. 🕷️ These caverns hum with sinister machines and echo with whispered plots, their workshops crafting tools of domination. Only the cunning navigate their perilous halls unscathed.

⚔️ Confronting Dark Gnomes: Facing the Shadows

Battling Dark Gnomes tests wits against their guile and traps. 🛡️ Holy light or truth-revealing magic counters their illusions, while caution thwarts their mechanical ambushes. Their arrogance can be exploited, but underestimating their malice invites swift doom.

🌌 Legacy of Cunning Malevolence

Dark Gnomes are Zin’s shadowy artificers, their creations sowing chaos from cavernous lairs. 🖤 Their blend of dark magic and mechanical trickery carves a legacy of fear and betrayal, each scheme tightening their grip on the underworld. Deceptive and deadly, they weave a web of malice that ensnares all who dare their depths.

  • Speed Types Speed:
  • Walking Speed Walking Speed: +25

  • Senses Special Senses:
  • Nightsight Nightsight: +120

  • Status Effect Permanent Persistant/Permanent Status Effect:
  • Nondetection Effect Nondetection Effect

  • Skill Roll Adv Skill Roll ADV:
  • Psyche Psyche

  • Passive Ability Passive Abilities:
  • Sunlight Sensitivity
    -1000 gp

  • ST 1 | 1 SP | d4 Skill Tier 1:
  • Common Common Language Skill

  • ST 3 | 7 SP | d6 Skill Tier 3:
  • Bending Weapon Skill Bending Weapon Skill
  • Dismantle Dismantle
  • Inspection Inspection
  • Sneak Sneak

D4
D6
D8
D10
D12
D20
Advantage
Disadvantage
d100
Mod
ADV/DIS
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Item Information